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 Post subject: fighter launching
PostPosted: Fri Mar 22, 2013 5:30 pm 

Joined: Thu Mar 21, 2013 12:03 am
Posts: 8
SEI Name: grady_seasons
How about being able to launch your fighters at a planet for an attack, without ever risking your ships? just have it set up so that fighters don't do a lot of damage against planets (maybe its already set up this way, i'm not sure), but enough to help when a large number is launched. it would be cool to allow hunters to assist in raiding, although they wouldn't actually be a good way to raid as a stand alone fleet.

 Post subject: Re: fighter launching
PostPosted: Fri Oct 04, 2013 8:33 am 

Joined: Tue Sep 17, 2013 2:03 am
Posts: 35
SEI Name: katana
well this aint TDZK, but im gonna compare it anyway since it's somewhat the same.

the hunters used to guard the attacking fleet. Once an enemy force came into the system their job was to get into combat. It's unfortunate that the player base for this game seems to be quite low, but once there will be more players, there will also be more action.

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